GabrielMathews.com | Biological Log

Tag: generation

Project Synethesia | Continued

by Gabriel on Aug.11, 2009, under Design, Stew

Program functionality exploration 2

Program functionality exploration 2

Another illustration showing my thoughts on how the program would extrapolate a surface from the audio data.

1-Program records and plots coordinates from the audio.

2.The equalizer dictates the ‘x’ point count and the the time resolution (say 1 sample per second, per 1/10th of a second, per 1/100th of a second dictates the ‘y’ point resolution.

3. Curves are extrapolated from the point data and a degree curve is followed. In this case, the input value was a 3 degree curve. I think a value of 2 would perform a little more stiff and accurate.

4. The curves are lofted in the direction of the generation. (first to last);which is also dictated by time the sample was taken.

5. At this point the surface is ready to be exported and manipulated. Preferably as a STEP, IGES, or OBJ. Even though a point cloud would be best, I’d like the program to have the function to be able to export.

6. I created a 20 x 20 point array on the surface and offset another using the _ptGridSurfaceUV command and _ptOffsetPoints command.

7. Just for concept illustration sake, I then created a Pyramid1 paneling just to show how such a seemingly arbitrary surface could be used for architecture.

*Note-The song I sampled for this was The Last Man from The Fountain score.

Clint Mansell, you hold a special place in my heart.

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Project Synesthesia | Part 1

by Gabriel on Aug.07, 2009, under Design, Stew

Initial sketch of intent

Initial sketch of intent

Starting the project to extract surfaces from an audio input.  I may have a couple willing parties that can extract coordinates from the audio. The next part will be making a record function/multichannel equalizer/and export function to IGES, STEP, DXF, or something else.

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Audio Surface Generation

by Gabriel on Aug.01, 2009, under Stew

Quick note-I’m looking for someone to collaberate with locally designing a stand alone application that can take audio equalizer data and export it as either point data or surface data.

Let me know if you know anybody that might know how to accomplish this.

Thanks.

~G

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